SingleUpDown wrongly updates metadata.
It should be:
UpdateMetadata(typeof(SingleUpDown), 1f, float.NegativeInfinity, float.PositiveInfinity);
Instead of:
UpdateMetadata(typeof(SingleUpDown), 1f, float.PositiveInfinity, float.NegativeInfinity);
Comments: ** Comment from web user: BoucherS **
It should be:
UpdateMetadata(typeof(SingleUpDown), 1f, float.NegativeInfinity, float.PositiveInfinity);
Instead of:
UpdateMetadata(typeof(SingleUpDown), 1f, float.PositiveInfinity, float.NegativeInfinity);
Comments: ** Comment from web user: BoucherS **
Fixed in v2.0.